Monday 25 January 2016

Hello everyone,

JT here (Or just Jay), one of the other persona that inhabit this blog.

Hoops has obviously started the ball rolling with an intro, but I would like to just sum up how we, as a gaming group, chose Frostgrave as the game to play for this blog.

We all live in the south west (you will be humming the Beatles all day now), James, Jon and myself in Bradford on Avon and Hoops dwells in Frome. Hoops and I go back about 16 years when we went through basic training for the Army, met Jon about 10 years ago at GW and James is a new addition whom I met on the Pigmarite forums.

So Jon has been on a gaming sabbatical and has just moved to BOA, I took this chance to drag him back into the world of wargaming. Having recently started up Warlord's amazing game Bolt Action, he jumped on board. Jon expressed his wish to start 'A Tale of Four Gamers' type campaign, and so the seed was sewn.

Rather than start this project around Bolt Action, as it would be unfair as some of us already have larger armies/ fully painted forces etc. We motioned to take on a new game. After careful deliberation via whatsapp we decided that the following boxes MUST be ticked:

  1. Persistent campaign. Mainly due to the fact, as a group, we are more narrative driven rather than tournament/ power gaming orientated.

  1. Relatively low model count. Reason being, we have a few projects on the bench at them mo, and full time jobs etc. Hoops even has new baby on the way. Less models will give us an opportunity to paint and build in the little free time we will have between games.

  1. Cheap. Self explanatory, we are all poor gamers.

  1. Fun. By far the most important factor!

With these points we started to pick through games we knew could cover most/ all of the points.
Honourable mentions go to Mordheim and Dead Man's Hand. Reasons we did not pick these great games are that Mordheim has been played a lot and we know the ropes, and DMH....is cowboys, and I personally am not enthused by the mild west. That being said I was ready to give in and go for DMH as the guys liked it and the game genuinely looks a blast, the campaign system itself being my main 'like'.

Then James mentioned Frostgrave. The rest of us had never heard of it (philistines), but after about half an hour's research (Google) I was sold, as were the others.

Joseph A. McCullough has put together a great game (from my initial research and peruse of the rules), with enough narrative to drive the story, without overdoing the detail to the point where you have to look at each character's sheet for every action they make. The rules are simple enough to learn (he says) and the campaign part of the book is really well written and easy to follow.

All in all I'm glad James pointed this one out and look forward to starting this up. I hope we can keep you all interested and maybe inspired to run your own campaign.


Jay.

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