Thursday 14 April 2016

Jon's first game AAR.

Hi all,

Finally roped Jon into a game, using some of my models as proxy's for his Witch warband. Rather than the usual format of explaining every detail of the game I have been advised to keep it short and succinct. Anyways, I was using Krosh's warband level 9.8 (nearly 10) against Jon's as yet unnamed witch man gang, Lvl 0. We rolled Well of Sorrows for scenario, which I think is a great starter scenario.

Set up:

Using my new roads from dave's wargaming on ebay (brilliant roads, vinyl, double sided.) and the Deepcut mat we set up a small town is thing with the large rock in the middle being the 'well'.

Krosh set up far left, totally forgetting about the objective, with Brun centre and soldiers right. Jon set up wizard central, Apprentice left and soldiers right.

Out of game spells, Krosh forgot to roll for create grimiore and familiar, my bad. But did get a zombie. Jon got a potion and his animal compainion: Boris the bullet dodging bear (denoted by the big red pocker chip base.

On that not Jon's entire gang is pretty much perry miniatures agincourt French infantry with 2p bases lol. Great models.

 Sorry about the wedding pics in the background...

 Krosh deployment. 

Turn one: 
With Jon getting initiative he takes his heavy hitting crew of himself, Boris, a knight and zombie down the middle towards the well and a treasure. He casts fog right in front of Brun who has all the missile troops with him. (Fog represented by....paper).
 I can see you....
 Oh....never mind. Tonight Matthew, I'm going to be.....
(If you get that jibe, you are as old as me).

In response, Krosh takes his knight, templar and thug off left to secure a treasure, sneaking a Bone dart at Boris that fails to wound. 
 Bullet dodging bear.
The apprentice witch pushes up and activates both his crossbowmen, one of which kills an archer who was skylining himself. A thug heads direct for a treasure token. Brun catches teh apprentice in the open and hits him with a bone dart, killing him instantly. 
 See that pointy hat in the distance....'thunk'.

 Advance.

 Apprentice down. 

With no ranged soldiers lef,t all the rest just amble towards either treasure or enemies.

 End of play turn 1.

Turn 2: 

Jon gets initiative again and runs his wizard forward to drink from the well, whilst Boris charges and kills a thug that over extended in the fog and his zombie grabs a treasure, knight follows the bear of doom. 
 Witch drinks.
 Thug down!
Krosh has a thug grab a treasure, moves his heavies into the ruins to contest one of Jon's treasures. SPotting the zombie carrying treasure Krosh empowers a Bone dart for 3hp to hit him, but fails to wound...ARM 12...
 That back shield works...
 Advance and grab.

With no witch apprentice, Brun activates and fails to wound with bone dart.

Soldiers: A bit more ambling around, Krosh's thief grabs a treasure but generates 2 wolves that appear...right on Brun's arse (Brun didn't move from deployment so these wolves, represented by angry cultist/ ex employees, so WILL be in range of them). Another thug charges one of Jon's treasure carriers but bounces off, pushed away. One of Jon's thugs reaches Krosh. The zombie attempts to hit the boris but is pushed away in the fog.
 Yoink!
 Bugger....
 Thug pushed back off wall after charge. 
 Wizard engaged. 

Creature phase: as expected both wolves jump Brun, One gets pushed back whilst the other fails to wound. 

Kill the wolves!

Turn 3:

Jon once again gets initiative, Spying the thief legging it with treasure, The witch annihilates him with a grenade spell, leaving the treasure on the deck.  Krosh is caught up in melee with a thug but cannot shake him despite a support from a friendly thug, taking some damage. 

 I have the treasure!
 BOOM!


 Just DIE!

Brun kills off a wolf, Great apprentice turn.

Soldiers have a bit more play, with Krosh's remaining crossbowman knocking 11hp off of the witch wizard. Melee on the left flank is broken into lots of smaller fights Jon's thug does a stellar job, bringing both Krosh's heavy hitters to wounded states before dying. Krosh's remaining thug on the right tries to charge the wounded wizard, but the treasure carrier forces combat, blocking hi, and in doing so dies for his efforts. Taking a blade for his master. Said thug is smashed by crossbow bolts shortly after his victory.  Jon's Knight finishes the zombie in the fog whilst Boris flanks Krosh in melee. Brun kills the last wolf in the creature phase. 
 Wizard hit for 11!
 Heroic sacrifice.
 Revenge!
 Knight kills zombie. 

 Last stand of a thug. 
 Fetch Boris.

Turn 4: (not much left on the table so shorter paragraphs )

A little too late Krosh gets initiative and manages to kill the thug that has held him up for two turns. The witch master runs behind a building due to his low health. Brun moves up and cowers behind the crossbowman as the fog fades.  Said crossbowman fires point blank at the charging knight but fails to wound, the knight on the other hand does not fail to wound and wrecks the crossbowman for his impudence. But the main event was Boris the bear eating Krosh in combat, literally. 
 How can you miss?
 Krosh is bear scoff!

 The knight does not miss.

The remainder of the game:

With not much left going on, Boris chases my templar and eats him too, with Jon's crossbowmen taking out Krosh's knight and remaining thug, one thug escapes with a treasure from the slaughter. Witch master fails to cast leap on a friendly and takes himself to 1hp!! Meanwhile the rampaging knight takes Brun out of action. In the last turn, The witch cheekily casts fog for Exp sake lol, risking his last HP!  
 Fetch.
 needs moar thunk. 
 Another notch on the hammer.
 Nom!
 For Fog's sake.
Sole survivor.


End of game:

Casualties: 

Krosh died.....proper dead...eaten by a bear....called Boris. As he was 20xp lower than level 10...Warband disbanded. So I didn't roll any stuff.

I hope you enjoyed the short lived adventures of Krosh and Brun. 

However, for a first game Jon came off really good, wizard drank from the well, got a kill and 4 treasures. Plus 3 casts netted him 310xp which he used to bring down animal companion and fog, and increased his health by 1. 

4 treasures were 150 gold, 3 scrolls, a grimiore of plague of insects and a staff of casting Familiar. 

He sold most of it and netted 550 gold in his first game!

In summary, I lost the warband, Krosh was sitting on 800 gold so my advice would be SPEND GOLD. I was too focussed on grimiores and transcendence, but should have upgraded guys to men at arms etc, just to avoid some of the 'one shot kills' that were so prevalent in this game.  We have taken crits out but a modified roll of 22 still hurts on an arm 10 guy with 10 hp. 

I am looking forward to my new summoner warband.

We are also using Krosh as the Lich for the campaign, and Brun's efforts to resurrect his master. 

We have not seen the last of Krosh. 

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